Project & Development Update #10
April 5, 2022
Good morning, pilots. It's time for some self-inflicted pain. The final yellowpaper for launch has arrived, as has the next project update.
Let's dive in. 👇
🔸 The Yellowpaper?
As a refresher, let's start by explaining what the yellowpaper is, and why it exists in the first place.
What it's for
The yellowpaper is a technical deep dive into how each aspect of the game functions, how the game's economy is balanced, and the rationale behind the technical choices we have made. Short of reading the contracts firsthand or learning by feel, reading the yellowpaper is the best way to fully understand how the game behaves.
Who it's for
This paper is for community members who are interested in building on top of the game, developers who are interested in learning how the internals work for this type of project, and those interested in learning more about the economic drivers of the game.
Why it's important
The purpose of this paper is to democratize all of the information on the game's internals. As a community-led project, it's extremely important that we provide good resources to those who want to build, review, and deploy the future of the game. We firmly believe that everyone deserves the right to know what's going on as they're playing the game, without having to poke around with contracts privately.
In summary
We don't expect or encourage everyone to read the yellowpaper top to bottom. This type of information comes with a lot of density, and parsing through all of it may not be worth your time. Instead, you can learn by feel, and this paper will be here when you need it.
We've taken care to organize it into small sections so that you can immediately jump to the action where you want more depth. However, if you're interested in building The Citadel out with us, this paper is for you, and we'd love to hear from you.
The Yellowpaper V2: Hardcore Edition
Official Yellowpaper — 73 Minutes
Read it here